Eternal War 0.71.00

Download 0.71.00

AI

  • Removed some ai files no longer in use
  • The AI now can and will use the “Start construction program” event – with some restrictions
  • The AI now can and will use the “Deploy Irregular military forces” event – with some restrictions
  • The AI now can and will use the “establish Cult of personality” event – with some restrictions
  • Slightly adjusted Soviet build AI

Balancing

  • Static Defense Doctrine now adds 20 to the maximal dig-in value
  • Increased the fortress building bonus of Static Defense Doctrine by 5%
  • Establishing an Cult of personality no longer reduce the money production, but decreases the IC by 10% which makes it somewhat more useful
  • The Leaders celebration event (Cult of personality) has now increased costs and lower dissent reduction
  • Reduced the serial length of some scripted build queues (no need to build division from 1936 to the 50s)
  • Removed free MP for AI USA on game start
  • The AI USA now have to use its IC to build the divisions added to its queue at start

Content

  • Added the Galician SSR (possible communist puppet state)
  • Added the Republic of Kurdistan (possible communist puppet state)
  • Added Azerbaijan People’s Government (possible communist puppet state)
  • Added the French and British Administrations for Libya (possible colonial puppet states)
  • Added various unique minister personalities for Romania/Hungary-Romania
  • Removed 132 #Freiburg as a core province from Free France
  • Fixed some missing provinces in the revolt.txt

Scenario

  • Added some missing core provinces to the USSR

Events

  • If Romania has chosen Static Defense Doctrine, the Army Crisis Event will not lower mission efficiency but organization & GDE
  • If Romania switches sides in WW2 and has signed the Lvov Treaty, the Galician SSR will be released as an Soviet Puppet
  • Added an event for the USSR to annex the Galician SSR after its independence
  • Added an event for an iranian Victory during the Anglo Soviet Invasion of Iran
  • Added an event for the demobilization of Italian partisans (militia) after Italy is liberated
  • Added an event for Italy to release Albania into independence after the Armistice of Cassibile if Albania was annexed before
  • Added an event for Great Britain, Germany and Greece to occupy the Dodecanese after the Armistice of Cassibile
  • Added an event to transfer division from Nationalist China to Communist China after the Chinese Civil War breaks out
  • Added various events for the Iran crisis of 1946
  • Added an event to give Iran the British occupied provinces back (after ww2 ended)
  • Added an event for the 1944 icelandic constitutional referendum
  • Removed german umlaut from an event flag to prevent possible errors when running the game in non-german languages
  • Removed two AI events which controlled the AI IC build up for minor nations because they were too generalized and too restrictive/inflexible
  • Improved the “Liberation of Europe” Event to give the USA control over German and Austrian provinces if they are conquered by other allies
  • Improved the “The reshaping of Siberia” Event (New Russia get some of the Siberian Divisions, Siberia gets a new name)
  • Fixed a bug where Sweden didn’t make peace with the USSR if they join Finland in the Winter War and Finland wins/white peace
  • Fixed a bug where the German Bitter Peace event could trigger twice in specific circumstances
  • Fixed a bug where at the emerging of New Russia, some provinces didn’t changed ownership correctly
  • Fixed a rare bug with the infrastructure build up events for AI countries
  • Reworked the Deploy Irregular military forces (Freikorps) event
  • Reworked the Cult of personality events slightly
  • Rewritten the event chain for the hungarian-romanian union and it’s lore. The initial event is now triggered by Hungary and – if Romania is played by AI and Hungary by human – the new nation will formed by Hungary, not Romania. Since Hungary propose the union, it can’t refuse anymore and so there will never be a unification war between Romania and Hungary. I’ve changed this because it is more plausible in view of the real history.

Graphics

  • Added an generic tech team picture
  • Added the various historical correct flags of Albania
  • Fixed some minor graphic issues around the black sea

Map

  • Smolensk and Polotsk are no longer connected
  • Stanislawow and Suceava are no longer connected

Text

  • Translated some more text to English
  • Added some “language_not_supported” strings for missing translations (reduces the errors within the savedebug)

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